Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 11 to 30 of 30 · Previous page · First page
(1 edit)

I just finished the tutorial so far and made this version. I'll try to add ladders, keys, switches, running, fireballs and different jump force based on how long you press the button like in most games. (it's in spanish by the way) 

https://danterockmanx.itch.io/emprendedor-borncg-godot-2d-platformer-tutorial-de...

Thank you so much for the tutorials! It's the first one about a program that I'm able to finish (at least for now) and you are a magnificent teacher. At one point I was able to code maybe 40% of the things before you said them in the videos. They stretch the perfect balance between not being too handholdly but also not being like "do this then this then that". You give the viewers space to think but in subtle ways and that's really important. Thanks again, and now I'll keep learning Godot on my own I guess!

PS: Oh and I need to add a HP system and I had an idea where enemies don't despawn and you can pick them up and use them in different ways, because I liked how they just stayed there squashed before I fixed it lol

(+1)

Also if you could release the source code so we can try to get ahead and try to add the missing features that would be great.

(1 edit)

I have successfully added the speeding up system in my version and the fireball  too.

Awesome

Real nice job! Sorry took a while to see all this...I'll be in touch...hope youre well

Can anyone tell how to climb the ladders? I am able to get 44 coins but after that the long ladder comes and I am not able to climb it.

use your arrow keys

Deleted 2 years ago
Deleted 2 years ago

very good tutorial, thank you

how do we add the ladder and the fire ball

good game thanks for the tut

(+1)

Also why when I am hit by a enemy and turn red, i can't stop the enemy anymore? is that part of the game? if it is please tell me and fix it and if not well, i guess this comment is useless

There is this thing where the enemy if you bump from the underneath the enemy, it will not take away your heart, so fix this if this is not your intention.

Hi excellent game !! Thank you so much. Where can we find the source code ? Thank you again !

Thanks so much for the time you took to create the YouTube series and for posting your game here. It's fun and surprisingly challenging. You're an excellent teacher!

Very good. A year ago a start to learn godot and I loved it !!!

Thanks for teach!

For those complaining, start here: https://www.youtube.com/watch?v=HvPTSZl2WCc

Thank you for creating this tutorial series. 

If you could help by providing a tutorial or source code on slope movement, then Id be extremely grateful!

are you going to release the source code

it says: call_indirect to a null table entry (evaluating 'Module["asm"]["Hi"].apply(null,arguments)')

Why can't I play the game

what website are you using

Safari

now it is ok because I used google chrome

(+1)

Thanks for putting together the game and the tutorial! I've had the same bug mentioned by jmaynard84 on Chrome.

(+1)

After you kill the sixth enemy, there is a slightly tall wall. If you walk up to it and fire the fireball inside of the wall, the fireball will spin for awhile, stop, game will slowdown and then freeze in the browser. Not sure if this happens outside of firefox.

Deleted 3 years ago

happened to me to

You're correct! Tutorial Part #19 (Shooting Bouncing Fireballs) of this series is now up. The easy way to solve this: 'spawn' fireballs closer to the character, so that they aren't spawned inside the wall to start. Better: use a RayCast2D to stop Steve from even shooting a fireball if he's right next to, facing a wall.

Cool! 🔥🔥🔥

This game is great
Viewing most recent comments 11 to 30 of 30 · Previous page · First page